1. We don't necessarily realize who we are exactly or what it is that we have to do until it is brought to our attention. Whether through other people or, in this case, through a video game that "SIMulates" reality. He attempted to construct a character that adequately represented him in real life...but like Klosterman says, nobody truly knows himself.
2. We feel that it contrasts with "Slumming" in that Klosterman's Sim's character was only happy if Klosterman was buying things for him. His happiness was soley based off of the purchases he made. In "Slumming," these rich people already had all these nice things but they wanted to live a less luxuorious life and they took to the streets abandoning all thier possessions. They thought this would make them happier.
3. Children definitely become computer/Internet literate very quickly, which is beneficial in our technologically-centered world. However, we agree that children do think more like computers. Everything on a computer is systematic and everything is all already there. They lose imagination in a sense. Once they leave the computer and are forced to do homework on paper, write in journals, or just play with toys they do not know exactly what to do because they have been confined to following certain rules a machine creates for them.
Excellent work, girls.
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